Job Requirements
What We're Looking For
Bachelor’s degree in Computer Graphics or equivalent or previous professional experience in a related field
Experience with real-world lighting and photography
Demonstrable advanced Lighting and Rendering experience within a VFX environment
Previous experience performing shot Look Dev tasks
Exhibits excellent listening and communication skills, able to receive direction and criticism
Has a broad understanding of modern shading models
Has an in-depth understanding of PBR (physically based rendering)
Demonstrates the ability to help and teach more junior-level artists
Demonstrates the ability to prioritise tasks, manages time very well, provides everyone with accurate time estimates on shot task completion
Demonstrates excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what should be addressed next in a shot
Demonstrates the ability to work collaboratively within a team environment
Can write plug-ins, set-up sequences, debug simulations and write set up and Renderman surface shaders with proficiency
Demonstrates the ability to work with minimal supervision to complete a shot
A thorough understanding of the vfx pipeline from modelling through animation, texturing, rendering and compositing
Ability to pick-up new techniques and the ability to learn new software quickly and easily
Knowledge of Katana is essential, Maya and Zeno beneficial
A good understanding of texturing and lighting
Knowledge of python and/or MEL scripting is essential
Strong interest in shading technologies
At ease with Linux based operating systems
Good understanding of physically plausible shading techniques
In depth knowledge in building shading networks in katana using Renderman
Scripting ability beneficial
Excellent knowledge of Renderman and other unbiased rendering systems
Good knowledge of other disciplines within VFX including modelling, textures, grooming, layout & compositing
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
JoinILM
At Disney, we incorporate certain artificial intelligence (AI) tools to support aspects of our recruitment process. Specifically, AI may be used to:
Recommend potential job opportunities
Prioritize applications based on job qualifications and role requirements
Assist in automating scheduling of interviews
Supplement recruiter notes during interviews
Personalize communication to improve the recruitment experience
We are committed to ensuring that the use of AI does not introduce bias into our hiring practices. Our AI tools are designed and monitored to promote fairness, consistency, and compliance with applicable equal employment opportunity laws.
Human review is incorporated into every aspect of the recruitment process, from review to hire. AI tools are intended solely to assist and enhance the recruitment process. All final candidate advancement and hiring decisions are made by human recruiters and hiring managers.
The hiring range for this position in Vancouver is C$87,200 to C$111,600 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.